Methods · Aggregation and voting
DODGSON (Least-Change Method)
DODGSON calculates how many adjacent swaps each alternative needs in the rankings to become the majority winner, and declares the alternative requiring the fewest changes the winner.
Base method's data type: Classical
What Is the Method?
DODGSON is an aggregation method that reduces multiple ranking sources to a single result. It rests, like CONDORCET, on the idea of a majority winner, but unlike CONDORCET it does not leave you empty-handed when a cycle occurs: for every alternative, it counts the smallest change that would need to be made in the rankings to make that alternative the majority winner. The alternative requiring the fewest changes is the winner. The method was proposed by the mathematician and writer Charles Lutwidge Dodgson (also known by the pen name Lewis Carroll) in a pamphlet in 1876.
The Philosophy Behind It
The question DODGSON asks is this: "How far would this community's opinion have to be moved from its true view for this alternative to become the majority winner?" Every ranking source's opinion is treated as something that can be altered in small steps, by swapping two adjacent alternatives. The fewer such changes in total are needed to make an alternative the majority winner, the closer that alternative is considered to the true majority view.
This turns CONDORCET's question of "is there a winner or not" into a question of distance: if there is no winner, who is closest to being one? DODGSON's philosophical consequence is a completion logic: the way to resolve a cycle is to look for the alternative that disturbs the majority view the least. The price of this is computational burden; finding the smallest change is a search problem that quickly becomes harder as the number of alternatives grows.
How It Works
The method proceeds through three steps.
First, aggregate the rankings and count pairwise majorities. Every source's ranking is combined into one table; for every pair of alternatives, how many sources place one ahead of the other is counted.
Second, find the smallest change for every alternative. For an alternative to be the majority winner means it beats the majority against every one of its rivals. If this is not yet the case, that alternative's position in the rankings must be moved upward by swapping it with its adjacent neighbours. Every such move is counted as one "change"; the total number of changes needed for an alternative is its Dodgson score.
Third, choose the lowest score. The alternative with the lowest Dodgson score is the winner; if it is already the majority winner, its score is zero and no change is needed. The remaining alternatives are ranked by their increasing scores.
The formulas for each step and their intermediate tables are given on the DecisionMind method page; this card carries no formulas.
How to Read the Output
The Dodgson score is the smallest number of changes needed in the rankings for an alternative to become the majority winner. A score of zero means that alternative is already the majority winner; no further interpretation is needed. A positive score shows how many adjacent swaps the community's opinion would need to be disturbed by for that alternative to become the winner; a small score means the alternative is considered close to the true majority view, a large one means it is considered far from it.
This score is neither a percentage nor a probability; it is purely a count. Moreover, DODGSON's ranking of the non-winning alternatives rests on each one's own distance from becoming a winner; this is not the same question as how the alternatives should be ranked relative to one another. Two alternatives can share the same Dodgson score; this means both are equally distant from becoming the winner, and a further criterion may be needed to choose between them.
Thus instead of writing:
"DODGSON found the best alternative, its score is such-and-such"
it is correct to write:
"This alternative needed the fewest changes to become the majority winner; the further the score sits from zero, the further it is from the community's true view"
Data Type and Inputs
DODGSON works with crisp data: every source's ranking information is a whole number. DecisionMind has no fuzzy, grey or other data-type extension of this method; it works only with crisp ranking data.
You need: a table in which every source has ranked all alternatives completely. A minimum of two alternatives and two ranking sources is required. As the number of alternatives grows (beyond twelve), finding the smallest change becomes computationally difficult; this stems from the method being NP-hard (Bartholdi, Tovey and Trick, 1989). DODGSON requires no weights and produces none.
When to Use It, When Not To
DODGSON is suitable if you have more than one ranking source, want to rest on the idea of a majority, and need to choose a winner even when a cycle occurs. It works with a small number of alternatives (twelve or fewer), and its result can be interpreted as the alternative reaching the majority view "with the least intervention".
It should not be used where the number of alternatives is large or where a fast result is needed for every decision. Finding the smallest change is an NP-hard problem; practical computation becomes difficult beyond twelve alternatives. In addition, according to an observation by Orakçı (2024), DODGSON fails to produce a complete ranking in eighty to ninety-nine per cent of random samples; this is not a problem if only the winner needs to be determined, but caution is needed where a complete ranking is required.
A small number of alternatives, wanting the winner closest to the majority view → DODGSON
A large number of alternatives, wanting a fast, always-complete ranking → COPELAND
Wanting a complete ranking that globally minimises total disagreement → KEMENY-YOUNG
Wanting to see clearly when there is no winner, not wanting to calculate a distance → CONDORCET
Strengths
DODGSON's greatest strength is that it finds the alternative closest to the majority view even when a cycle occurs; it fills the gap that CONDORCET leaves open. Because a score of zero directly indicates the majority winner, the method always finds the CONDORCET winner when one exists; this makes DODGSON a Condorcet-completion method. The score itself is intuitively understandable: the question "how many changes are needed" is easily explained to a decision-maker.
Weaknesses
DODGSON's best-known limitation is computational difficulty; determining the winner with certainty is an NP-hard problem and becomes impractical as the number of alternatives grows (Bartholdi, Tovey and Trick, 1989). Second, the method frequently fails to produce a complete ranking; according to an observation by Orakçı (2024), in the large majority of random samples DODGSON can only determine the winner, leaving ties among the remaining alternatives. Third, the Dodgson score rests on each alternative's own distance from becoming the winner; this does not guarantee a consistent, complete ranking of alternatives relative to one another (Black, 1958).
Common Mistakes
The most common mistake is trying to run DODGSON with full precision when the number of alternatives is large; in that case approximate methods or restriction to small candidate sets are needed. A second mistake is reading a non-zero Dodgson score as a percentage or a probability; the score is purely a count of the changes required. A third mistake is making an unjustified choice between two alternatives with equal scores; a tie means both are equally distant from becoming the winner. A fourth mistake is assuming DODGSON will always give a complete ranking; in most cases the method can only reliably determine the winner.
The governing principle is this:
The number DODGSON gives is how hard the majority view would have to be strained to make this alternative the winner; the closer it sits to zero, the less contestable the alternative.
Cases
Each case opens with a table of multiple ranking sources, describes in words what the method does to it, and shows how to read the result. The first case uses the same jury table as Case 1 on the CONDORCET card, so that the same data can be seen answering two different questions under two methods. The third case shows, with concrete figures, how DODGSON produces a different order from CONDORCET in a cycle.
1. Publishing: The same literary-prize jury, a different question (Black's 1958 modern formulation)
The same three jury members (J1, J2, J3) from Case 1 on the CONDORCET card have ranked the same three finalists (A1, A2, A3).
| Finalist | J1 | J2 | J3 |
|---|---|---|---|
| A1 | 1 | 1 | 1 |
| A2 | 2 | 3 | 2 |
| A3 | 3 | 2 | 3 |
The CONDORCET card showed that A1 already beats both its rivals, and is therefore the majority winner. DODGSON asks a different question of the same data: "How many changes would each finalist need to become the majority winner?" A1 already needs no change, since it is already the winner; its score is zero. For A2 to become the winner, moving A2 ahead of A1 in J2's ranking (one adjacent swap) is not enough; a change is also needed in J1's or J3's ranking, two changes in total. For A3 to become the winner, it must overtake both A1 and A2, requiring more changes still, three in total.
| Finalist | Dodgson score | Rank |
|---|---|---|
| A1 | 0 | 1 |
| A2 | 2 | 2 |
| A3 | 3 | 3 |
The result gives the same order as CONDORCET (A1, A2, A3), because a Condorcet winner already existed; DODGSON always finds the same winner in such cases. Its distinguishing feature is showing the distance between A2 and A3 numerically as well: A3 needs one more change than A2 to become the winner.
The jury hesitates here: A2's score is low but not zero; the community's view would need to be disturbed twice for A2 to become the winner. This shows that A1's superiority lies not merely in being "ranked first" but also in being "most resistant to change".
In the report: "A1 is already the majority winner and needs no change; A2 would need two changes, and A3 three, to become the winner."
Source: Duncan Black's (1958) modern formulation of Condorcet's 1785 proposal. This example is DM3's DODGSON-engine validation case, constructed for illustrative purposes.
2. Museology: Restoration priority for three artefacts
A museum's three collection specialists (M1, M2, M3) will determine the restoration order of three artefacts (E1, E2, E3). All three specialists have placed E1 first; opinion is divided between E2 and E3. Since E1 is already the majority winner, its Dodgson score is zero, no change is needed. For E2 to become the winner, it must overtake E1, requiring a few changes; for E3 to become the winner requires more changes than for E2, because E3 trails both E1 and E2 for most of the specialists.
The specialists notice one thing here: E1's unanimous win lets DODGSON select it without any hesitation. The real debate is between E2 and E3, and the difference in their scores can be used to show which one is closer to the majority view.
In the report: "E1 is the unanimous majority winner, requiring zero changes; the scores of E2 and E3 show the size of the disagreement between them."
3. Care Homes: Seven auditors' choice of service provider (a cycle example)
A care-home chain's seven auditors will choose among three service providers (H1, H2, H3). Three auditors prefer H1 to H2, and H2 to H3. Two auditors prefer H2 to H3, and H3 to H1. Two more auditors prefer H3 to H1, and H1 to H2.
H1 beats H2 by 5-2. H2 beats H3 by 5-2. H3, in turn, beats H1 by 4-3. As in the similar example on the CONDORCET card, this is a cycle; no provider beats every rival. But DODGSON behaves differently from CONDORCET here: H1's loss to H3 is only four to three, meaning only a small change in one auditor's opinion is enough for H1 to become the winner. For H2 and H3 to become the winner requires more changes, because their shortfalls rest on a wider majority gap.
| Provider | Dodgson score |
|---|---|
| H1 | 1 |
| H2 | 2 |
| H3 | 2 |
H1 comes out ahead with the lowest score. The auditors hesitate here: where CONDORCET says "no winner" for this table, DODGSON, by looking at the margin, shows H1 as the alternative that could be made the winner with the least change. DecisionMind's other aggregation cards (COPELAND, KEMENY-YOUNG, COOK-SEIFORD) treat this same seven-auditor table; COPELAND's net score shows all three as equal in this case, while DODGSON, using the margin, brings H1 ahead.
In the report: "The seven auditors' preferences are cyclical; however, the number of changes needed for H1 to become the winner (one) is fewer than for the other two providers (two each), so H1 is the provider that could be made the winner with the least intervention."
Source: This case was constructed to demonstrate, with a seven-source example, how Dodgson's (1876) least-change idea behaves in the face of a cycle; the figures were calculated for this card.
4. What Not to Do
Presenting A2's second-place position in the first case as "winner with no change needed at all" is wrong; A2's score is not zero but two. The second error is presenting the cycle in the third case as "DODGSON found a decisive, uncontestable winner"; H1's score is not zero but one, meaning the community's view would still need one change. The third error is running DODGSON with full precision on more than twelve alternatives and presenting the result as a fast calculation; at that scale the method requires an NP-hard search, and approximate methods may be needed.
Sources
For the formulas behind each step, the intermediate tables and citation formats, see the DecisionMind method page: decisionmind.app/library/dodgson
Dodgson, C. L. (1876). A method of taking votes on more than two issues. Pamphlet, Clarendon Press, Oxford. (no DOI)
Black, D. (1958). The Theory of Committees and Elections. Cambridge University Press. (no DOI)
Bartholdi, J., Tovey, C. A., & Trick, M. A. (1989). Voting schemes for which it can be difficult to tell who won the election. Social Choice and Welfare, 6(3), 157-165. DOI: 10.1007/BF00303169
Orakçı, E. (2024). Çok Kriterli Karar Verme Problemleri için Toplulaştırma Teknikleri (Bölüm 1 ve 3). Özgür Yayınları. DOI: 10.58830/ozgur.pub623